Feat : Added direct structured game rawdata object access to JS engine. Feat : Added DashStudio group content auto arangement/alignement.Fix : custom launcher path : Deduce working directory from exe path.Fix : F123 event deserialization during simhub replays fix.Feat : Make usb devices update asynchronous (to reduce faulty devices impact on others).Fix : Dynamic added repetitions sometimes not in sync on the HTML render engine.Feat : RBR : Faking telemetry during intro to make game show as connected earlier.Feat : Added RBR wheel speed allowing to compute more shake it effects.Feat : Simagic TB-RS haptic motors support.Fix : Iracing oil pressure conversion issue.EA WRC PC UDP Telemetry support (Warning final lap times, and stage end are wrong, I’m still looking for a workaround if somehow it’s possible).Fix : Loading dashboards with embedded video was failing.Fix : Improved govee light detection/reconnect speed and reliability.Fix : yaw/pîtc/roll/ local velocity were not fed when using a simhub replay.Feat : Added TrackPositionMeters computed property.Feat : More complete car names (Adding brand) for WRC 23.Fix : New “only when pressed” option on P1000 and TB-RS was always active.Fix : Axis swap was not taken into account on Simagic P1000 inverted.Fix : Remove simagic P2000 firmware version check.Fix : Reduce JS caching scope to dashboard only to avoid issues with JS extensions results.Fix : F123 – F12018 read current sector directly from telemetry.Feat : Update Soelped XR-5 default profile.Feat : Add support for Racing Fuel Academy devices.Feat : Add EA WRC stage names and more car names.Fix : Improve EA WRC end of stage detection (even if still perfectible due to lack of data).Help and Documentation – Bug reports and features requests – Previous releases Recent changes 9.1.12 –
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